bson_oid_t
BSON ObjectID Abstraction
Synopsis
#include <bson.h> typedef struct { uint8_t bytes[12]; } bson_oid_t;
Description
The bson_oid_t structure contains the 12-byte ObjectId notation defined by the BSON ObjectID specificiation.
ObjectId is a 12-byte BSON type, constructed using:
a 4-byte value representing the seconds since the Unix epoch (in Big Endian)
a 3-byte machine identifier
a 2-byte process id (Big Endian), and
a 3-byte counter (Big Endian), starting with a random value.
String Conversion
You can convert an Object ID to a string using bson_oid_to_string() and back with bson_oid_init_from_string().
Hashing
bson_oid_t's can be used in hashtables using the function bson_oid_hash() and bson_oid_equal().
Comparing
bson_oid_t's can be compared using bson_oid_compare() for qsort() style comparing and bson_oid_equal() for direct equality.
Validating
You can validate that a string containing a hex-encoded ObjectID is valid using the function bson_oid_is_valid().
Example
#include <bson.h> #include <stdio.h> int main (int argc, char *argv[]) { bson_oid_t oid; char str[25]; bson_oid_init (&oid, NULL); bson_oid_to_string (&oid, str); printf ("%s\n", str); if (bson_oid_is_valid (str, sizeof str)) { bson_oid_init_from_string (&oid, str); } printf ("The UNIX time was: %u\n", (unsigned)bson_oid_get_time_t (&oid)); return 0; }