bson_oid_t
BSON ObjectID Abstraction
Synopsis
#include <bson.h>
typedef struct
{
   uint8_t bytes[12];
} bson_oid_t;Description
The bson_oid_t structure contains the 12-byte ObjectId notation defined by the BSON ObjectID specificiation.
ObjectId is a 12-byte BSON type, constructed using:
- a 4-byte value representing the seconds since the Unix epoch (in Big Endian) 
- a 3-byte machine identifier 
- a 2-byte process id (Big Endian), and 
- a 3-byte counter (Big Endian), starting with a random value. 
String Conversion
You can convert an Object ID to a string using bson_oid_to_string() and back with bson_oid_init_from_string().
Hashing
A bson_oid_t can be used in hashtables using the function bson_oid_hash() and bson_oid_equal().
Comparing
A bson_oid_t can be compared to another using bson_oid_compare() for qsort() style comparing and bson_oid_equal() for direct equality.
Validating
You can validate that a string containing a hex-encoded ObjectID is valid using the function bson_oid_is_valid().
Example
#include <bson.h>
#include <stdio.h>
int main (int argc, char *argv[])
{
   bson_oid_t oid;
   char str[25];
   bson_oid_init (&oid, NULL);
   bson_oid_to_string (&oid, str);
   printf ("%s\n", str);
   if (bson_oid_is_valid (str, sizeof str)) {
      bson_oid_init_from_string (&oid, str);
   }
   printf ("The UNIX time was: %u\n",
           (unsigned)bson_oid_get_time_t (&oid));
   return 0;
}